![]() ![]() The intensity starts curve upwards and the pirate captains and sandstorms require more strategy. When round 12 comes by, sandstorms come in. The intensity rises a bit but then stays constant the rest of the round. Round 11, martians and snipers are fought. ![]() It is at round ten when people get OP weapons, accessories, armor, and buffs and are ready to fight a whole new level of mobs. As the spore zombies rounds go by, the lobbies points spent get higher than 600,000, and most new items are in the hundreds in terms of cost. Average number of hits rise on mobs, more points get shuffled around, and more op content including high tier armor, mounts, and movement are present. By round five, weapons that shoot projectiles and the pogo stick start to make the game’s intensity get higher constantly.īy round seven, people are welcome to spore zombies, which have more health. Eventually the intensity rises again at mid-round four, and people start to get really powerful weapons compared to the tier they are at. By the end of round three, people will have the score to get more powerful weapons, helping the game transition to round four. The intensity begins at round three, staying at level one until the end. Players will have to never delay the round or other players will get bored and probably leave the game.Ĭryptic, like other maps, has intensity levels which shows how intense the game is. Mobs will get killed faster and rounds will go quickly. In order for Cryptic to actually get exciting, it requires 5+ players. Cryptic Castle is a map with lots of content (not just content in items). To most new players to zombies, Cryptic Castle is probably a boring annoying map with many mob spawns that are designed to make zombies uninteresting. Cryptic Castle is a map with a lot of content, so in order to list the rest of it without taking up too much space in the Zombies Map Overview, I made this post. ![]()
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